And yes, here’s the third part of the news:
Palworld developer reports Nintendo's suing over 3 Pokémon patents for only $66,000 in damages, but a videogame IP lawyer says fighting the lawsuit could mean 'burning millions of dollars'
https://www.pcgamer.com/games/survival-crafting/palworld-developer-reports-nintendos-suing-over-3-pokemon-patents-for-only-usd66-000-in-damages-but-a-videogame-ip-lawyer-says-fighting-the-lawsuit-could-mean-burning-millions-of-dollars/
Today, Palworld developer Pocketpair published a report detailing the terms of the intellectual property lawsuit Nintendo filed against the studio in September. When Nintendo announced its lawsuit, it alleged that Palworld "infringes multiple patent rights" but didn't specify which patents were being claimed, leaving us to speculate about whether Nintendo was bringing its legal cannons to bear over third-person Poké Ball throwing.
>> A patent for riding monsters. I wonder when Nintendo will sue Capcom because of Monster Hunter.
Genshin Impact's missing English voice acting returns in its latest trailer, but players aren't sure if they should celebrate yet
https://www.pcgamer.com/games/action/genshin-impacts-missing-english-voice-acting-returns-in-its-latest-trailer-but-players-arent-sure-if-they-should-celebrate-yet/
Genshin Impact's latest trailer has something the last few were missing: English voice acting. And fans are wondering if hearing version 5.2's new characters Chasca and Ororon is a sign that the game's voice acting will be restored with this update.
Characters in Genshin Impact went quiet not long after the SAG-AFTRA voice actor strike began in July. Cutscenes in its 5.1 update were oddly silent and some of its recent trailers are either in Japanese or have no talking at all. But something might've changed recently with how developer Hoyoverse is handling its voice actors.
Deus Ex director Warren Spector thinks that 'if someone made Deus Ex today it might be perceived as a documentary,' so if he made a new one it would be pretty different
https://www.pcgamer.com/games/rpg/deus-ex-director-warren-spector-thinks-that-if-someone-made-deus-ex-today-it-might-be-perceived-as-a-documentary-so-if-he-made-a-new-one-it-would-be-pretty-different/
You can't have a chat with Warren Spector and not ask him about Deus Ex. Sure, it's almost a quarter of a century old, but it feels pretty relevant today. And, crucially, it's still an impressive game—albeit a bit long in the tooth. So of course our itinerant interviewer Jeremy Peel had to raise the subject during a conversation that you'll see more of next month.
(...)
"I really have no idea why Embracer would abandon the Deus Ex franchise, at least for now," he said. "From my perspective, the gameplay approach is still relevant, but the world and situation needs some updating."
>> He also talked about the time he worked on a cancelled Half Life episode.
Darktide already has hard mode, but will add 40 extra hard, randomized difficulty levels anyway
https://www.pcgamer.com/games/fps/darktide-already-has-hard-mode-but-will-add-40-extra-hard-randomized-difficulty-levels-anyway/
The hardcore adepts of Warhammer 40,000: Darktide are getting what they want, it seems, with a variable-modifier difficulty mode harder than the current hardest level coming in the neat future. Fatshark announced Havoc this week, a system of escalating difficulty levels for the already-maxed-out player to fight through against ever-increasing penalties. To be clear, I'm not complaining, I just think it's funny that a year after it got the always-hardest-modifiers Auric Mode the players of Darktide are like "yeah, we've had one hardest, but what about even hardester?"
2025's videogame Grammy nominations are the normal AAA fare and one surprising indie entry
https://www.pcgamer.com/games/2025s-videogame-grammy-nominations-are-the-normal-aaa-fare-and-one-surprising-indie-entry/
The 2025 Grammy awards nominations for videogame soundtracks are now out, with a slate of big-money games joined by one scrappy upstart for the prize. The award might go to Avatar: Frontiers of Pandora, God of War Ragnarök: Valhalla, Marvel's Spider-Man 2, Star Wars Outlaws, or—and you didn't see this coming at all, I swear: Wizardry: Proving Grounds of the Mad Overlord, the remake of RPG classic Wizardry.
Tony Todd, the voice of Half-Life 2: Episode 2's vortigaunts and Spider-Man 2's Venom, has died
https://www.pcgamer.com/gaming-industry/tony-todd-the-voice-of-half-life-2-episode-2s-vortigaunts-and-spider-man-2s-venom-has-died/
Actor Tony Todd died at home in Los Angeles on November 6 at the age of 69, Deadline reports. No cause of death was given.
Todd featured in movies like Oliver Stone's Platoon and several popular horror series, appearing in Night of the Living Dead (1990), Wishmaster, and The Crow (1994) as well as playing Candyman in the Candyman movies and William Bloodworth in the Final Destination series. He also made a string of television appearances in shows like The X-Files and both Star Trek: The Next Generation and Deep Space Nine.
Todd's career in videogames began with an appearance as Commander Kurn, the role he'd originated on television, in 1998's Star Trek: The Next Generation – Klingon Honor Guard. He went on to voice the alien vortigaunts in Half-Life 2: Episode 2 and later Half-Life: Alyx, Admiral Tommy Briggs in Call of Duty: Black Ops 2, and Venom in Marvel's Spider-Man 2. He also appeared in Layers of Fear 2, Artifact, Star Trek Online, Star Trek: Elite Force 2, Back 4 Blood, and Dota: Underlords, as well as portraying a character named Locus in Indiana Jones and the Great Circle, which is due out next year.
>> D.E.P.
Karate Survivor is an 80s-tastic battler about building your own combos
https://www.pcgamer.com/games/roguelike/karate-survivor-is-an-80s-tastic-battler-about-building-your-own-combos/
A horde battling roguelite inspired by 80s action movies recently released: Karate Survivor throws you up against hordes of mooks and tough elite bosses as you customize and combine your very own combo sequence of attacks into a punchy arrangement all your own. The fast runs at the game's five levels are pretty intense, encouraging you to use not just your attacks but the environment to take down foes.
Trash Goblin is a game about being a little goblin that sells trash
https://www.pcgamer.com/games/trash-goblin-is-a-game-about-being-a-little-goblin-that-sells-trash/
Hello goblin enthusiasts, would you like a game about being a cute little goblin that sells trash? Well, guess what, that's a game you can now play, as Trash Goblin released into early access on Steam this week. In it you're a little goblin that runs a business cleaning up dirt-crusted junk for resale to the quirky weirdos who live in your fantasy town.
>> Hey, it’s an honest job.
NetEase employees have allegedly laundered up to $139.3 million in a trading scheme that involves nearly 30 companies
https://www.pcgamer.com/gaming-industry/netease-employees-have-allegedly-laundered-up-to-usd139-3-million-in-a-trading-scheme-that-involves-nearly-30-companies/
Late last week, Bloomberg and the Chinese outlet Leifeng reported that several NetEase employees have been arrested for money laundering and bribery. The company is currently developing the Overwatch 2 competitor Marvel Rivals and the mobile game Destiny: Rising.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.