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Nothing so far except the consoles monolithic size and the adaptive triggers... Xbox One and Nintendo Switch had haptics for awhile, so nothing really new on that front... But feeling resistance in the triggers is cool, reminds me of force feedback on PC peripherals going back a few decades, but adapted to a console controller.

I guess with all games being on PC these days, it's hard to impress me with graphics on a console... The PS5 is more like a Super Playstation 4 Pro... And I guess that's not a bad thing either.



--::{PC Gaming Master Race}::--