I would love to see a real, in-depth post-mortem on Concord one day. It would probably be good for the industry, too. Like, what were the thought processes all the way down the line, including Sony and the senior management of Firewalk? Why did the game take so long to create? Who are the people ultimately responsible for this cascade of awful decisions?
And I really, really hope that the executives involved weren't able to avoid the fallout. That would be an absolute travesty.