And today there’s a third, and short, part of the news:
What exactly is up with Black Ops 6's 'Enhanced Headphone Mode' and its $20 paid tier
https://www.pcgamer.com/games/call-of-duty/what-exactly-is-up-with-black-ops-6s-enhanced-headphone-mode-and-its-usd20-paid-tier/
The first thing you realize after playing a competitive FPS with headphones on is that you should never play a competitive FPS without headphones on. All games sound best with your ears squeezed between a nice pair of speakers, but in shooters, the ability to isolate background noise and pick out the direction of footsteps, callouts, and gunshots can literally make you a better player.
That relationship between skill and sound is the only reason I read an entire blog post dedicated to audio in Black Ops 6, and why I'm raising an ear-brow at a new "Enhanced Headphone Mode" that promises to maximize audio clarity for those willing to part with an extra $20.
For Halloween, No Man's Sky is going full-blown cosmic horror for a fortnight
https://www.pcgamer.com/games/sim/for-halloween-no-mans-sky-is-going-full-blown-cosmic-horror-for-a-fortnight/
The new No Man's Sky expedition is a space horror outing where, instead of evading space pirates and mysteriously cute aliens, the boundaries of reality are out to get you. The Cursed, which launches today, takes place at the threshold between realities in a place called the twilight realm. It looks super pretty—much prettier than the dead planets I invariably encounter when I return to the game every six months or so.
SAG-AFTRA flexes its metaphorical K/D ratio 3 months into voice acting strike over AI: 'More than 120 games from 49 companies have now signed'
https://www.pcgamer.com/gaming-industry/sag-aftra-flexes-its-metaphorical-k-d-ratio-3-months-into-voice-acting-strike-over-ai-more-than-120-games-from-49-companies-have-now-signed/
It's been around three months since SAG-AFTRA, a union representing over 160,000 actors across the industry (note: also in videogames), declared a strike over AI, stating that "employers refuse to plainly affirm, in clear and enforceable language, that they will protect all performers covered by this contract in their AI language."
(...)
The strike has been proceeding apace according to the union, which shared some good news via an update posted to its website earlier this week: "On the eve of the scheduled resumption of negotiations on the video game contract, SAG-AFTRA has announced that more than 120 games from 49 companies have now signed the union’s tiered-budget or interim agreements.
Call of Duty: Black Ops 6's new set of patch notes reveals that aim assist will be 'much weaker at point blank range'
https://www.pcgamer.com/games/call-of-duty/call-of-duty-black-ops-6s-new-set-of-patch-notes-reveals-that-aim-assist-will-be-much-weaker-at-point-blank-range/
It's Call of Duty: Black Ops 6 launch day and just before everyone jumps into the game, Activision released some pretty hefty patch notes full of small tweaks and some more substantial changes.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
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