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Press Turn is one of the best turn-based combat systems ever. However, SMTIII Nocturne and SMTV implement it better than Metaphor. Metaphor scaling/balance isn't as good as those two. Since Metaphor was not done by the SMT/Persona team. It shows. I never felt it was a big issue in Metaphor but noticeable. Tho the final boss is a tedious annoying bitch.



Bite my shiny metal cockpit!