haxxiy said: If they changed their plans and saw Steam as a competitor platform again. Of course it would damage the brand now, but there's only one reason any developer would leave their third-party launchers intact on Valve's platform: to keep a foot on the door and tie these games back to their own ecosystem if they want to down the line. |
Yeah, that's the part that annoys me, because I know it's never been a design choice for my best interest, but the company's interest to be able to yank that line back away from Steam. We saw Ubisoft do it, EA some years prior, and now both are back, but still require account/client usage (same with Blizzard).
Sony's going to throw their own client out there soon enough and do the same as the others, which isn't going to make sense for the customer, but it'll make sense as a line cast by Sony.
The way they've been pushing PSN and setting up their PSN overlay/Trophy system gives me signs that they are still seeing Steam as a competitor. If they never saw Valve as a competitor, they wouldn't need to enforce PSN, create an overlay/trophy system that is strictly tied to their console ecosystem. This just tells me they're taking advantage of Valve opening it's doors and just seeing how many people they can round up into the PSN ecosystem garden.
Which again is weird as to why Valve just passively allows anyone to siphon from them (I know, anti-competitive laws and all that, but mankind is kinda fucked in the head to make siphoning from all the work you've put in to somehow being seen as an "ok" law to have).
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