By using this site, you agree to our Privacy Policy and our Terms of Use. Close
BasilZero said:
crissindahouse said:

I think a new Banjo game would need to be as good as something like Astrobot to even get the interest of people outside the few 100k Banjo fans who really want a new game.

But it's more likely that MS wouldn't achieve that so that sales would be pretty "low".

I still think they should work on it but I understand that there's not much to expect from. But it sounds like a good Gamepass and Switch 2 game to me.

Release it on Xbox, Steam and Switch 2

Yooka Laylee proves the bolded wrong.

In its first year, it sold 1 million copies across all platforms.

Edit: Yooka Laylee is basically a clone of Banjo Kazooie. A lot of same developers who made Banjo Kazooie and Tooie were part of the development.

MS is going to need to lower their expectations , they wont and because of that, they wont make a new entry. Remastering/porting a game is easier than creating a new one from scratch.

If they dont want to work on it themselves internally, they could always sign off with a third party dev kinda like how SEGA did with Streets of Rage 4 with DotEmu and/or Bayonetta with Nintendo.

YK is not a good example because it was dissapointing in so many ways the sales weren't on fire and the reception especially by gamers wasn't great (did not hate it myself tho) and it shows with releasing a DK inspired game later and now people are waiting for the YK-Replaylee version of the first YK game.

It is just a shame that Xbox released stuff as Hellblade II/Redfall/Shattered space(less than 0.80% has the first achievement in the DLC) that no one seem to care about. BK amibo sales seemed to be decent, BK in Smash was huge...