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Cobretti2 said:
JRPGfan said:

Watch this  (go like 1m50s into it and look at PS5 vs PS5pro).

I suspect your refering to the Final Fantasy 7 rebirth gifs?
Yes it runs at a very low resolution on the base PS5 for some reason (1080p vs 4k).
Stuff like Ghosting on TAA is also gone with PSSR on the PS5pro.
Stuff in the distance like trees no longer go transparent and shimmer...

Its just a massive difference in this game.
This is "Smooth performance" mode of FF7 rebirth.... vs the PS5pro mode.
Because the PS5pro is putting out 60fps, they compair it to the high fps PS5 mode.

Wow that video is insane. A PS5 game shouldn't never be built in such a lazy way to be made to look that bad, the hardware isn't that shit lol. Felt like I watched a scaled down PS4 game on Switch with blur added to hide jaggies vs the clean 1080p PS4 game.

These are zoomed in side by sides.

Final Fantasy Rebirth isn't a bad looking or dated game in terms of graphics.
Its just maybe too demanding, in scope and scale, and detail... 

Here is a video of it running on a base PS5 at release:

IGN review:

https://www.youtube.com/watch?v=Nci6Oy_rNhY



I wouldn't call it a bad looking game.



Pemalite said:

TLDR:
1) DLSS is still superior in every aspect.
2) PSSR is "good enough" that it's hard to discern differences, especially in moving gameplay.

Sony needed to include more Ram with the PS5 Pro to really make better use of the memory hungry RT and PSSR.


1) DLSS isn't a option on a Xbox Series S/X or Playstation 5.
2) This is leaps and bounds better than FSR (what consoles currently use).
3) PSSR is pretty close to DLSS, on this dev kit and early version (not even out yet) of PSSR.
    Sony will patch it over time, just like DLSS gets updates. A year from now, it might be even closer. 
    Insomiac devs have commented its already seen slight improvements, since this version thats been tested.
4) Ultimately the reason for "more ram" would be performance related, when you mention memory hungry RT.  
    However we know its going to do like 3-4 times the performance of base PS5 when it comes to RT.  Thats gonna be enough for this gen of console RT.
    also we know its somehow able to allocate 1,5GB more ram to games than the base model does.
    End of the day, its the most powerfull console this gen, only option for better RT would be to build a high end PC instead.
     or wait 4 years and get a Playstation 6, or whatever a future xbox would be called.

Last edited by JRPGfan - on 20 October 2024