Soundwave said: (...) Time of development for these games is an equally big problem, we're getting to the point where maybe a big studio can make one entire big game per 7-8 year generation. (...) |
Sounds like it's about time for a different take on a new generation.
Instead of relying on more CPU/GPU performance and RAM, maybe companies should focus on efficiency and other things, like
- Easier to repair systems
- Way lower energy usage (sub 200 watts total?)
- Much improved tools and functionalities to help decrease development times
- Focus on "software" improvements over "hardware" improvements for additional performance
- Getting those systems smaller again
- Getting those systems cheaper again
- ...
I would like such a directions for once.