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Soundwave said:

(...)

Time of development for these games is an equally big problem, we're getting to the point where maybe a big studio can make one entire big game per 7-8 year generation. 

(...)

Sounds like it's about time for a different take on a new generation.

Instead of relying on more CPU/GPU performance and RAM, maybe companies should focus on efficiency and other things, like

  • Easier to repair systems
  • Way lower energy usage (sub 200 watts total?)
  • Much improved tools and functionalities to help decrease development times
  • Focus on "software" improvements over "hardware" improvements for additional performance
  • Getting those systems smaller again
  • Getting those systems cheaper again
  • ...

I would like such a directions for once.