RolStoppable said:
That's not true. Most of the time it's nothing more than a new feature for the gameplay concept that already works. |
LoZ: First
AoL: Experience point system, side scrolling battle system
aLttP: Different battle (swing sword), dual world
LA: Combo of side and top view
OoS: Change seasons for puzzles, link games
OoA: Time travel for puzzles, link games
4S: 2-4 player
4SA: 1-4 player with big TV support
MC: Small/big
PH: Touch controls, seafaring
ST: Dual character control (Link& Zelda)
ALbtW: Wall merging
EoW: Echoes
Every game has its experience defined by it's new gameplay features. It's what gives the games their personality. I'm surprised with EoW they could come up again with something new honestly. I thought we did not get any new '2D' Zelda, becomes they ran out of new ideas. Happy I was wrong.