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And the third part of the Monday news:

I just squeezed more eggs in one hour than you have in your entire life
https://www.pcgamer.com/games/action/i-just-squeezed-more-eggs-in-one-hour-than-you-have-in-your-entire-life/
"You have been chosen as a volunteer for the 'Egg Squeeze' exam—a test that evaluates one's psychokinetic intuition of biological makeup. In each test, you will be asked to squeeze an egg for a short period of time. The objective is to estimate the egg's unique breaking point and release your grasp before it cracks. You will be graded relative to your synergy with the eggs."
Thus reads the letter at the beginning of Egg Squeeze, a game where you hold the mouse button to squeeze an egg and release the mouse button to stop squeezing it. That's all you do. Squeeze an egg and stop squeezing that egg.

Diablo 4's once extraordinarily rare 'uber' uniques will be easier to get next season, but with a small catch
https://www.pcgamer.com/games/rpg/diablo-4s-once-extraordinarily-rare-uber-uniques-will-be-easier-to-get-next-season-but-with-a-small-catch/
Diablo 4 originally launched with a set of powerful 'uber' unique items that were so rare Blizzard had to come out and confirm that they were real. Only a handful of people in the world ever even saw one, which meant they effectively didn't exist for most players.
Even though Blizzard has been steadily making 'uber' uniques, now known in-game as mythic uniques, more attainable over time, they're still a chore to find. To raise the odds, you have to gather up materials to summon and defeat its endgame bosses repeatedly and pray the RNG is in your favor. That ends with Diablo 4's first expansion, Vessel of Hatred, where mythic uniques will finally be significantly easier to get—with one small catch.

The team that made Minecraft console edition is now making their own blocky builder
https://www.pcgamer.com/games/survival-crafting/the-team-that-made-minecraft-console-edition-is-now-making-their-own-blocky-builder/
4J Studios has revealed Reforj, their upcoming open-world multiplayer survival sandbox for PC, Xbox, and PlayStation.  4J Studios previously worked on Minecraft Console Edition, bringing the iconic builder to millions more people.

Welcome to shooter bizarro world: First Fortnite goes FPS, now Halo Infinite's adding a third person mode
https://www.pcgamer.com/games/halo/welcome-to-shooter-bizarro-world-first-fortnite-goes-fps-now-halo-infinites-adding-a-third-person-mode/
Everything's going crazy. People wear hats on their feet and shoes on their heads. Cats and dogs are living together in harmony. Fortnite's testing an FPS mode, and now 343 Industries has announced a third person camera option coming to Halo Infinite in November. One of the first person shooters, now going third person⁠—hold your loved ones close, we are clearly experiencing some manner of metaphysical rupture.

Survival hit The Planet Crafter terraforms a whole new world in its first DLC
https://www.pcgamer.com/games/survival-crafting/survival-hit-the-planet-crafter-terraforms-a-whole-new-world-in-its-first-dlc/
Survival-crafting-terraforming hit The Planet Crafter will surprise drop its first DLC next week with Planet Humble, adding a new map to explore on a new world to turn from lifeless rock into verdant, beautiful paradise.

The lead dev on life sim Inzoi was sick of making MMOs where everyone was mean to each other and wanted to create a game like The Sims he could enjoy with his son
https://www.pcgamer.com/games/life-sim/the-lead-dev-on-life-sim-inzoi-was-sick-of-making-mmos-where-everyone-was-mean-to-each-other-wanted-to-create-a-game-like-the-sims-he-could-enjoy-with-his-son/
In a recent interview with Game File (users may encounter a paywall), Hyungjun Kim, lead developer of upcoming life sim Inzoi, explained some of his reasons for working on a challenge to genre juggernaut, The Sims.

Grunn is a very normal gardening game that is not a horror game at all
https://www.pcgamer.com/games/grunn-is-a-very-normal-gardening-game-that-is-not-a-horror-game-at-all/
I do love gardening, so of course I'm thrilled to hear that indie game boy band Sokpop Collective has released full-length game Grunn about doing some maintenance on a garden deep in the Dutch countryside. I like Sokpop for their distinct visual style and odd sense of humor, and Grunn looks like an enjoyable few hours of mildly spooky gardening-themed distraction.

The Case of the Golden Idol has done so well that it's getting a free definitive edition upgrade
https://www.pcgamer.com/games/the-case-of-the-golden-idol-has-done-so-well-that-its-getting-a-free-definitive-edition-upgrade/
In a truly pleasant bit of worthy good news The Case of the Golden Idol will receive an update to a more definitive edition this week—on October 10—as The Case of the Golden Idol Redux. The edition will be free to everyone who owns it on Steam and incorporates several years of updates made since its 2022 release and 2023 DLCs—not to mention its release on consoles and mobile.

Iconic Dungeons & Dragons RPG Planescape: Torment was a 'B-Team' project that started life as 3 different games⁠—including a 3D dungeon crawler
https://www.pcgamer.com/games/rpg/iconic-dungeons-and-dragons-rpg-planescape-torment-was-a-b-team-project-that-started-life-as-3-different-games-including-a-3d-dungeon-crawler/
Now I don't have the fancy book learnin' to know what can change the nature of a man, but there sure are a lot of factors that can change the nature of a game. In a retrospective feature for upcoming PC Gamer print issue 390 (402 for our friends across the pond), contributor Robert Zak dug into the strange history of Planescape: Torment by talking to members of the unlikely Interplay team that made it happen.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.