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konnichiwa said:
Machiavellian said:

You do know just because you do not like something does not mean everyone else has the same opinion.  I am sure if you keep searching, you will find like minded people out there just believe.

If it was just about *liking* I would be fine with it but the issues are much deeper.

Game launched with many issues, they solved some but many they didn't and instead of doing so they introduced the creation club with expensive quests that pissed of their own community of fans...

Then they released shattered space in honestly a disturbing bad state and they know it was bad because they didn't even send review copies out...

Since my post the game got reviews and is barely reaching 60/100 on Meta;opencritic and fan reviews aren't great even bethesda fans like Mattyplays uploaded a heartbroken video..

They had a small group left who still hoped they can make the fans happy with the DLC but after its release it is clear many are out....  This is troublesome for the future of the studio who will still believe in them?

Todd and his brand of Bethesda have been mediocre for 15 years—outdated gameplay. The presentation of the story and scenes are still stuck in 1996. I can't take a game seriously anymore if its way of having exposition from an NPC is an FP shot of the NPC square in the middle of a flat shot not moving just talking like Hanna Barbara cartoon from the 70s. Cyberpunk 2077 has plenty of game design issues, but its presentation is modern and feels dynamic even when scripted.



Bite my shiny metal cockpit!