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LegitHyperbole said:
G2ThaUNiT said:

I'm only counting games I started this year rather than going back and beating.



No Rest for the Wicked - 8/10 (although I will have to return as the game is still in Early Access)

Spider-Man 2 - 7/10 (my enjoyment for the game has cooled down as time has gone on)

Star Wars Dark Forces Remaster - 9/10

Dragon's Dogma 2 - 7/10

Marathon 1-3 (I'll give all 3 a 6/10. Need to be heavily modded to really enjoy them. Still cool to see old school Bungie return)

Mullet Mad Jack - 8/10

Selaco - 8/10

Hellblade 2 - 6/10

Contra: Operation Galuga - 7/10

Paper Mario: The Thousand Year Door - 10/10 (still as perfect as it was 20 years ago!)

Kunitsu-Gami: Path of the Goddess - 10/10

Cygni: All Guns Blazing - 4/10 (pretty visuals, mediocre shmup)

Age of Mythology: Retold - 9/10

Warhammer 40K: Space Marine 2 - 9/10

Astro Bot - 9/10 (Just finished all 5 main galaxies and will be starting my 100% run on the Lost Galaxy)

Unicorn Overlord - 9/10 (Great personal introduction to Vanillaware!)

Same as you with Spiderman in Miles Morales. It's like you need many years in between those titles to appreciate them again but...

Kunitsu-gami... 10/10? Wow. How so? Points for uniqueness or is it really that good. You scored it higher than Unicorn Overlord... elaborate please 😃 

I looooooooved Kunitsu-Gami! It's unapologetically a PS2-era game. Really not any dialogue, story is overall pretty simple, and even the positioning of the camera is from the era lol. It's Capcom Tower Defense is the over-simplification. 

But art direction is some of the most beautiful I've ever seen in a video game, the music was phenomenal, the enemies/bosses were varied with new enemy types added throughout the game in some very unique biomes and settings that aren't shown in the trailers, the hack n slash combat was insanely fun that allows you to have different sets of combos (nowhere near the level of DmC of course) but combo the hack n slash combat with an incredibly addicting Tower Defense system that allows for constant new and different strategies (almost reminiscent of a Real-Time Strategy game which is one of my favorite genres) and you have a game that is currently my GOTY. 

But I know it's more akin to my personal tastes rather than something that will appeal to many. 

But also seeing the "behind the scenes" videos Capcom has released, the first one showing how they used real-life miniatures and even practical visual effects in the game, showed just how much love and attention to detail the team put into this game. And it shows.