OlfinBedwere said:
I think most studios threw the towel in on doing any serious optimization work for the Xbox One (S) circa 2018/2019 and just focused on the One X. If you look back on Digital Foundry's videos since the turn of the decade the One (S) has gotten some truly terrible ports, even of games where the base PS4 was still coping just fine. |
Even in 2018 when RDR2 was native 1080p on base PS4 over 864p on Xbox One, it was already 56% more pixels as well.
PS4 GPU was honestly good for 2013.