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Chrkeller said:
sc94597 said:

I think as we've seen with the GA107 chips (2050, 3050, and 3050ti mobile) performance doesn't scale much with memory bandwidth (see: RTX 2050 vs. RTX 3050 comparison from earlier, within 2% of each-other on average, with memory bandwidth being the only difference.)

So 120 GBps probably is a good choice on Nintendo's part.

If the TGP were Series S level and clock rates could go quite high, then maybe the Switch 2 would benefit from more memory bandwidth, but the bottleneck seems to be elsewhere for these lower-end Ampere chips.

I think 90 to 120 gb/s is a good spot, I don't have a problem with the rumored choices.  I just see a lot people, not just on VG, commenting that the S2 is going to have more ram than the Series S...  which might be true, but people are forgetting the ram is WAY slower.  And that is fine, mobile isn't going to compete with home.

While this is indeed true, VRAM throughput and VRAM capacity will affect different visual settings.

You can have situations where the Switch 2 might have lower internal resolutions and fewer, high-quality dynamic assets and features that need to be updated regularly (processing needs to happen often) but better texture quality and more, high-quality static assets that don't update frequently (processing happens less regularly.) 

We've also seen the situation where capacity is an issue (an actual bottleneck that affects performance) much more frequently than throughput during this generation (largely because you can scale for throughput very easily these days.)  

The Series S is almost certainly going to remain the more powerful system, but if the Switch 2 indeed has more available memory than it (after accounting for system utilities like OS), then there will be particular settings and games where the Switch 2 has the potential to come ahead (even if it is weaker overall.) 

Last edited by sc94597 - on 21 September 2024