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Leynos said:

I miss when Shenmue was the most expensive game ever made at 70 million. It may have been a sales disappointment but at least it was ambitious and interesting and in some ways drove the industry forward. Now these flops are just soulless trend chasers.

Worse, game development takes so long now that it can't even effectively respond to market trends anymore. Maybe Concord would have done better had it been released in 2020, derivative as it was, but instead it took four years longer in the oven.