LegitHyperbole said:
Good lord no, BoTW is not an RPG in my book. That's what I'm trying to figure out here, I don't count Horizon as an RPG game yet it does much of what The Witcher does as does the Assassins Creed games that copied The Witcher formula. I'm trying to figure out why I discount games like Horizon yet count The Witcher 3 and why I'm so hesitant to see Assassins creeds newer formula as RPG when it clearly is an imitation of TW3. I wanna find my line in the sand. |
Witcher didn't invent anything btw. A lot of what BoTW does is an expansion on Zelda NES. BotW is more of an RPG than FF16. It has actual elemental effects. Metal attracts electricity. The heat keeps you warm. You can kill wildlife using elements like shooting electricity in a body of water and killing the fish. FF16. You can kill a fire enemy with fire. That would be like me destroying my bathwater with a cup of water. Where Final Fantasy Origins is an ARPG FF16 may as well just be an action game along the lines of Stellar Blade and Astral Chain. Some light leveling-up mechanics. But it strips most things from the genre. BoTW has far more in common with an RPG than not. I'm not claiming it is one or not. But it does have armor stats. Elemental affects. Survival RPG elements. Witcher can trace a lot of what it does minus turn-baed combat to Ultima in 1981. That series defined open-world western RPGs to this day. Witcher is no different in taking things that already existed and putting them into a game. For all the accusations BoTW gets. Witcher is in the same boat. TW series are RPGs. This question was not worth a topic on just one game with you replying to yourself several times. More if you asked what is the history of RPGs and what defines them now as the genre and games themselves evolved. With that, I'm going to build Bulk Slash from Bulk Slash and White Glint from Armored Core 4A in Gundam Breaker 4 now. Oh yeah GB4 has RPG elements but is seen as an action game. huh. Anyway....