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You won’t be surprised to find a third news post, right?

Dragon Age: The Veilguard will have Dragon Age: The Photo Mode at launch
https://www.pcgamer.com/games/rpg/dragon-age-the-veilguard-will-have-dragon-age-the-photo-mode-at-launch/
Photo modes aren't really my thing—as far as I'm concerned, I have a printscreen button and that's good enough. Some people really enjoy them, though: Witness, for example, how much fun weekend editor Jody Macgregor is having making Titus throw silly faces in Space Marine 2. And for those people, and more specifically those people who are also Dragon Age fans, there is good news, as IGN says Dragon Age: The Veilguard will have a full-fledged photo mode at launch.

Payday 3's game director is stepping down after a hard first year for the heist game sequel
https://www.pcgamer.com/games/fps/payday-3s-game-director-is-stepping-down-after-a-hard-first-year-for-the-heist-game-sequel/
Miodrag “Mio” Kovačević will be stepping down as game director of Payday 3, according to an announcement from Starbreeze released earlier today on the official Payday X account

Amidst upset over Space Marine 2 automatically installing Epic Online Services, Epic says PC crossplay is a requirement for all multiplayer games on its store
https://www.pcgamer.com/games/third-person-shooter/amidst-upset-over-space-marine-2-automatically-installing-epic-online-services-epic-says-pc-crossplay-is-a-requirement-for-all-multiplayer-games-on-its-store/
Warhammer 40,000: Space Marine 2 is off to a roaring start, but some players are unhappy about one particular point: The game's use of Epic Online Services, which enables cross-play and friends list synchronization between Epic and Steam. Space Marine 2 publisher Focus Entertainment clarified last week that players don't have to link their accounts to play the game, but more recently Epic told Eurogamer that crossplay support is a requirement for any multiplayer games being sold on its store.
>> Because only EOS makes that possible, right?

World of Warcraft: The War Within's Season 1 is live—with Mythic dungeons, raids, and the new endgame activity Delves released in full
https://www.pcgamer.com/games/world-of-warcraft/world-of-warcraft-the-war-within-s-season-1-is-live-with-mythic-dungeons-raids-and-the-new-endgame-activity-delves-released-in-full/
World of Warcraft: The War Within has enjoyed, overall, a pretty decent response from the playerbase at large. A surprisingly solid story, a premise that screams high fantasy, and some peak quality of life upgrades that've made the game all the more alt-friendly has, by and large, led to a real sense that WoW is back, baby.
But now the real endgame begins—alongside the inevitable judgement of whether The War Within truly is the banger expansion it's promising to be. Released yesterday for the US and today for the EU, this first season brings with it the Nerub-ar Palace raid, Mythic Dungeons, higher tiers of delves, and a fresh PvP season. Let's go through the marquee features, as revealed in a pre-release blog on the World of Warcraft website (and this handy infographic, courtesy of Blizzard).

WoW duo reach max level in The War Within without actually playing The War Within
https://www.pcgamer.com/games/world-of-warcraft/wow-the-war-within-duo-max-level-exploration/
A father and son just proved that you don't need any warcraft to reach World of Warcraft: The War Within's new level cap. Exploration alone can boost your character through the leveling process, but it requires bending the MMO's rules a little bit.

Microsoft gaming's post-acquisition bloodletting continues as 650 more staff are set to be laid off for 'sustainable future growth'
https://www.pcgamer.com/gaming-industry/microsoft-gaming-s-post-acquisition-bloodletting-continues-as-650-more-staff-are-set-to-be-laid-off-for-sustainable-future-growth/
Microsoft will soon, depending on when this latest round of layoffs are actioned, have let go over 2,500 total staff since purchasing Activision Blizzard for $69 billion.
An internal memo shared by IGN states that 650 workers across "mostly corporate and supporting functions" will be laid off. In an email sent to staff, head of Xbox Phil Spencer noted that the removals were "part of aligning our post-acquisition team structure and managing our business.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.