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LegitHyperbole said:
Zippy6 said:

Yes DLSS requires Nvidia hardware, so that's not coming to console. The PS5 Pro has specialised hardware for this new upscaling an "AI accelerator capable of 300 TOPS of 8-bit computation". I'm not technical minded enough to know if it's theoretically possible for this solution to run on the standard PS5 without this specialised AI hardware.

Where'd this get reported? I'll belive it when I see Wu Kong with no artifcating in performance mode. Is there a consnesus or do you believe this to be enough to get games at 60fps with 4k or is that too much of an ask? 

Many sites reported on a spec leak and no one has backtracked on that information yet: Spec Analysis: PlayStation 5 Pro - the most powerful console yet | Eurogamer.net

Using Space Marines 2 as an example, on Performance Mode on PS5 it runs at 720p-1080p natively and then is upscaled to 1440p by FSR for a pretty underwhelming result. I expect PS5 Pro would run it at something like 1080p-1200p natively and then upscale it to 4k with PSSR which should give a far better looking image.

A lot hinges on PSSR being much better than FSR. But we can have some confidence it will be, if it wasn't then Sony wouldn't have bothered making it and just stuck with FSR.

Basically the games on PS5 that currently drop to 1080p levels of image quality for their 60fps modes should get 4k image quality on the PS5 Pro. The PS5 Pro isn't going to be pushing massive increases in the native res but combined with much better upscaling it should make a big difference.