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curl-6 said:

There are many reasons why Concord failed as badly as it did, and alienating potential buyers is one of them. My point was simply that if you're making a big budget video game, it's generally best to appeal to what gamers want, and not come across as contemptuous towards a large percentage of your audience.

How many of these potential buyers were even aware that there was a tiny notice in the corner of the screen of what pronouns someone uses?