LegitHyperbole said: You make a great point and you're probably right. I suppose it's an adjusent issue and ya need to be in the heads space for certain games. Guns gore and Canoili was pretty dope. Oh and fuck Super Meat boy, that game is something I'm sure they make you play in hell. The pain that is infused into the core of that game is not found in many others. |
Aye.
It's like you said, GG & C was a dope game, but I tried Super Meat Boy and I was put off after dying time and time again, so I learned that I liked games like the former and Dust more than the ones that challenge you to the bone.
There are some games out there that do want to genuinely tell you a story, and then there's some that are just there to act as fluff, and then those that are just pure challenge. You just have to try sifting through the sands of each genre to pick out the ones that resonate with you vs those that do not (like how I do with RTS, since I vastly prefer C&C/AoE style RTS over tactical RTS like Commandos/Total War).
Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see
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