LegitHyperbole said: Damn, so what the hell was the idea of following the GaaS train with the most generic affair. He could have taken established IP like he did with Horizon and had the studios make a GaaS game and had better luck or a Hero shooter with playstation characters. That'd have been more interesting than these generic, brand staining titles. Like I feel Playstation is a lesser brand now to have these titles releasing, who's to blame if Jim Ryan still understood the importance of titles like Astrobot... |
Its not fair to say all of Sony's live service games are going to be generic. We don't know how Guerrilla's multiplayer project in the Horizon universe is going to play, how Bungie's incubation project is going to look, or how whimsical Media Molecule's take on the live service genre is going to be. Even something like Destruction All Stars, despite bombing hard, did try and fill a gap in Sony's portfolio.
One major bomb like Concord isn't going to damage PlayStation's prestige reputation in any significant way. If anything, Concord would just be another dud in a pile with stuff like Drawn to Death, Entwined, Lair, The Order 1886, etc. This isn't one of Sony's premiere studios flopping. Even Nintendo has put out flops from time to time. It happens.