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I'm not sure how physical release reduce the amount of DLCs or microtransactions. Probably it may reduce the popularity of additional digital purchases in games but just partially. For instance, EA earlier in late 2000s and 2010s released many physical versions of video games. And these video games still had DLC and MTX. From Dragon Age to Battlefield, many games had such in-game content. Battlefront 2017 had some shocking MTX (and still has but in other form) but had physical copies in the stores. It's possible to release physical media and still provide some digital paid content.