HoloDust said: Technically speaking, I think yes - if anything, Hogwarts Legacy running on Switch is proof that if you strip the game down enough, it can run on quite weak hardware. Switch 2 being significant step up (presumably) from Switch should handle ports just fine. |
But that part has always seemingly been the main issue. The extra development that goes into making the games function in an acceptable way. If it's just a matter of "turning down sliders" then there should be no problem. Eiyuden Chronicles developer cited the reason for a Switch port being difficult is that the different coding language essentially means they have to re-code the entire game. Presumably its a mix of coding and performance adjustments that turned third party publishers off. Because Switch 2 should still be ARM based. But perhaps there are better tools today for translating the code.
When it comes to performance balancing, Switch 2 should be in a better position than Switch 1 was because there are tools and shortcuts to help with that today, such as DLSS.