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HoloDust said:

Technically speaking, I think yes - if anything, Hogwarts Legacy running on Switch is proof that if you strip the game down enough, it can run on quite weak hardware. Switch 2 being significant step up (presumably) from Switch should handle ports just fine.

But that part has always seemingly been the main issue. The extra development that goes into making the games function in an acceptable way. If it's just a matter of "turning down sliders" then there should be no problem. Eiyuden Chronicles developer cited the reason for a Switch port being difficult is that the different coding language essentially means they have to re-code the entire game. Presumably its a mix of coding and performance adjustments that turned third party publishers off. Because Switch 2 should still be ARM based. But perhaps there are better tools today for translating the code.

When it comes to performance balancing, Switch 2 should be in a better position than Switch 1 was because there are tools and shortcuts to help with that today, such as DLSS.

Last edited by Hiku - on 30 August 2024