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Pemalite said:
Leynos said:

Outside of Chromatic Aberration and Bloom Lighting (latter is dead thankfully) what else is there?

Film grain. - Just muddies the image.
Lens flare. - Unrealistic and often intrusive.
Ambient occlusion. - Gives assets a floaty look.
Motion Blur. - Exception is quality per-object motion blur done tastefully.
Morphological Anti-Aliasing. - Pixel shader based that blurs the edges of polygons. It's shit.


Funny you mention lens flare. It's something I don't get when the camera is supposed to not exist. I forgave it in Mario 64 as they are showing off this new-fangled 3D console.  One recent game just annoyed the shit out of me for a stupid effect. Lords of the Fallen.  Snow hitting the lens. Why? It's not Samus's Visor and it's not FP and it's a fantasy setting. Why is snow hitting the fucking lens?



Bite my shiny metal cockpit!