Bizwas said:
Agreed. I don't like the whole GAAS idea, and yet Sea of Thieves and Rocket League I have put hundreds of hours into, that is because they both are rather unique concepts that pulled me in. |
Yup. There's a few GaaS that are fairly unique, they aren't all just PVP Shooters, Lol. I'm not even that into multiplayer titles anymore but I've put over 200 hours into Sea of Thieves because it's unique and fun, Sea of Thieves found success due to those reasons as well, it catered to a market which quite frankly was empty, Sea of Thieves has next to no direct competition and it's still a GaaS.
I'd add Grounded to that list as a fairly unique GaaS, it's a different take on the survival GaaS idea. Helldivers 2 as well I would say is a unique GaaS which fills a gap that isn't otherwise that well filled, I think Sony should mostly focus on these things, trying to find GaaS which are unique and fill untapped gaps, rather than directly competing against some of the biggest IPs in the world, Lol.
Even if Concord was a great title and F2P it would have had a tough battle, like other Hero-Shooters before it, now maybe they will hit that target eventually but we need to be realistic, it's going to be fucking hard, it's going to result in a lot of failures, if they try to target slotting into markets which already have massive competition, if they one day succeed, the rewards will be massive but otherwise I'd say like 80% of their GaaS endeavours should be more things like Helldivers 2, Grounded, Sea of Thieves - Things that fill gaps rather than try to force your way into a crowd.