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Personally, I don't give a damn whether a game is 30fps or 60fps as long as it's not an FPS or Racer and that has always been my stance and before anyone says, I don't mean "an RPG with shooting elements" as an FPS but I mean straight up FPS titles where you spend 98% of your time shooting, FPS titles like Halo, Call of Duty, Doom, etc. Titles which are constantly non-stop quick paced shooting.

Everything else is still easily playable at 30fps for me, I'm not skipping Avowed on launch because it doesn't have a 60fps option, I definitely am not skipping GTA 6 on launch because I can guarantee that won't run at 60fps either and I sure as shit am not skipping Fable on launch when that inevitably runs at 30fps as well and all other games that will run at 30fps.

Avowed's issue for me is that it marketed itself at 60fps so it will be misleading if it doesn't launch on Xbox with a 60fps option, if it didn't market itself at 60fps then I wouldn't have cared, the developers made the decision early on in development to target 30fps and I'm fine with that but you cannot market the game at 60fps if it doesn't have a 60fps option or at least be clear from the start.

Having said all of this, I'm not going to get my pitchfork out just yet as I already said because it isn't even confirmed yet that Avowed won't have a performance mode at launch, all that was confirmed was an artist saying they're 30fps bare minimum and that he doesn't really know what the final target will be but 30fps is what they aimed for at the start, but he said that performance is one of the last things that they do.

Games got 6 months in the oven still.