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Ryuu96 said:
Robert_Downey_Jr. said:

Hogwarts, Wukong, stellar blade, first descendant

Vs.

Concord, dustborn, suicide squad

One group rejected the writing consultants despite them trying to "terrify them" and they benefited greatly with their success largely attributed to staying out of the culture war bs. The other decided to go full boar into and we see the result.

*Conveniently Ignores God of War Ragnarök, Spider-Man 2 and Alan Wake.*

Never heard of the First Descendant, it currently sits at 55% on Steam...

Suicide Squad is the first game in existence to sell bad because it's average.

You people must look under your bed at night for SBI, Lmao. They're a goddamn consultancy agency with less than ~20 employees, they do not have anywhere near as major of an impact as your paranoid delusions lead you to believe, here's what happens, a developer implements something, they ask SBI if this has been implemented well, they offer their advice and the developer decides whether they want to take it. But this boogey-man is now the new thing to blame for any reason why any game is bad or fails because you're desperate to spread your hate and make everyone as bitter as yourself.

Concord has done bad because while it is seemingly an "okay-good" title based on what I've heard, that isn't good enough in a market this competitive, Hogwarts Legacy, Wukong, Stellar Blade are SP titles. Concord is competing with some of the biggest multiplayer titles in history which to this date still have millions of people playing them, Concord is competing with F2P titles with millions of players from household name studios as a $40 title from a studio nobody has never heard of with a brand new IP. Concord had poor marketing and released in quite an unfortunate time.

How do you convince Overwatch players to pay $40 to try out Concord instead of them just continuing to play Overwatch? When you don't offer nothing new or revolutionary to the genre, why would people abandon those titles they've spent years in to move over to yours? But oh my bad, it must be none of that, it's because they put a black lady in the game /s.

Btw, SBI had nothing to do with Concord.

God of War and Alan Wake are, obviously, two known and proven IP's.  Spider-Man is the single most popular Marvel character and arguably most recognizable comic book character of all time.  I wouldn't say conveniently ignored, I'd say "take into account" before mentioning.

I would agree with you that SBI isn't some boogey-man gamers should be losing sleep over.  I will say there is a heavy, HEAVY correlation with their involvement and games flopping.  It is certainly something to consider.  Games do need to be more competitive and have a special element - a huge marketing budget doesn't hurt either. 

When it comes to the whole "woke" idea... it's simple, really.  I believe "woke" to be a metric of progressive morals in which your game must measure it's excellence against.  Balders Gate 3 is considered quite woke, yet it's excellence shines far brighter and was easy to sell the game on in trailers.  Hogwarts Legacy has the trans character, something the anti-woke hates, but again, it's Harry Potter and it's quite the decent time and again, easy to market. 

The challenge with a Concord, I believe, is marketing.  It's hard to market a game that has characters that look like people that certain groups hate.  How large is that group?  Not easy to know but if we assume a silent minority also agrees with them, you create an osmosis of bandwagon effects.  People who aren't even anti-woke glom onto the opinion without even thinking because it's on vouge - "woke crap" sounds funny, and lots of people are memeing on it, so yeah I hate it too.  The most notorious example I think I can give is Donald Trump winning in 2016.

How do you convince Overwatch players to pay $40 to try out Concord instead of them just continuing to play Overwatch? - I don't know how much Sony and Firewalk considered this or if they asked themselves at all.  When it comes down to it, I think I partly agree with you - it's not "woke" killing these games, it's incompetence, a far more common and obvious idea to understand.



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