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Signalstar said:

Haters gonna hate.

It's a marathon, not a sprint. A paid game in a genre with a lot of F2P competition. A brand new IP from a brand new studio. The first gameplay footage was only released a few months ago. Soft reviews.

Everyone is so eager to see this game fail. FFXIV, No Man Sky, Sea of Thieves all turned things around after bad launches.

Different situation.  You don't normally recover from numbers lower than 10-20-year-old SP and MMO games on launch. Last I saw it was at less than 400 people. 697 peak and going down on a weekend. #55th place on US PSN. You can bet the games you mentioned had better numbers than that. Suicide Squad is considered a bomb and peaked at 13k. Concord can't even hit 700.

PotentHerbs said:

I don't see how this is Sony's biggest failure.

Critically it did better than The Order 1886, Drawn to Death, Entwined and Lair. Commercially, perhaps, but I wouldn't be surprised if Concord ended up outselling Dreams, Concrete Genie, or MediEvil in the long run. It also peaked higher than Sackboy: A Big Adventure on Steam.

Sack Boy was 2 years old when it launched. Not a high profile game either out of a series that was losing popularity and it was a spinoff.



Bite my shiny metal cockpit!