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Leynos said:
GymratAmarillo said:

Maybe to not quote the tweet of a well known PS hater would be better.

Anyway it doesn't take anything from concord failure but ... Helldivers 2 first million was mostly on ps5 so until we don't see the table of sales of August and September we won't know how much of a failure Concord is. In any case as I already wrote in the main threat of PS in this site Sony did even less to market this game that what they did with Helldivers (and they didn't do much for Helldivers) so I think the new administration knew this was going to happen.

Personally I don't have anything against services but has to be the right service, for example I do believe Media Molecule who are in theory making a service will make a great game because their games have been always services without monetization, LBP was a level editor, Dreams a game editor. Dreams is basically Roblox but pretty and without monetization so they already are good in that kind of game design they just need the right business plan.

The woke or anti woke bs is something I wont touch because MANY people use that topic as an excuse to insult others so that is something that doesn't interest me.

The 54th best seller on PSN launch day probably is not a good sign either.

it was #1 in my country and my country doesn't really buy anything outside fifa, dragon ball and cod. Yes It was surprising for me too, no I didn't buy it lol.

Now, I'm not saying concord is not a failure, I know it's a failure. I just think that just because Sony services are on pc we shouldn't take SteamDB as the only truth.

It's like Helldivers 2. Most of the big gaming sites and many haters use Helldivers 2 player numbers on steamDB to say the game has failed when in reality it's a $40 game that Sony was only expecting to sell one million (words from the AH ex CEO who still works at AH but isn't CEO anymore), it doesn't have a predatory monetization so you actually don't need to spend any money in it and the game sold 12 million as of march and is still selling on both pc and ps5 without a pricecut. They could end the servers this year (they won't) and the game still would be a huge success. SDB numbers are a good reference but they don't tell the whole story.

The Concord servers had to be part of the budget for the game, August and September sales will tell how much money back they made and at this point some money is better than no money lol.

This is just me making some math but based in the % of people who actually give a grade to games on PS (between 10%-15%) we can project the game has sold around 50k copies. A failure obviously and it's only a hypothesis but still way better than the "Look, look it has 600 players on steam and the sites that make estimations say it has sold 6k copies!".

Last edited by GymratAmarillo - on 24 August 2024