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Leynos said:

1990 MUSHA on SEGA Genesis/Mega Drive. Esp in the US. Most people were used to NES. This game blew people away with it's speed. The detailed sprites. Parallax scrolling. Music. Some stages giving off a 3D look as you look down below clouds or a massive cliff. Hard to see now being 34 years later. But this game turned many heads back then. This is back when COMPILE was one of the ace developers along with Toaplan, Tecnosoft, and more and not making loli crap.

Damn, I love that game.  I remember I was shouting from the rooftops how awesome Thunder Force 3 was, and it was indeed awesome.  But when my friend got M.U.S.H.A. I was astonished by pretty much everything:  The music, the parallax (that canyon level still makes me smile) and just the overall mech/anime style.  The 16-bit era is the undisputed king of space shooters.