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Finished Dungeons of Hinterberg.

Developer told me at the end to spread the word if I enjoyed playing it 🫡

Seriously though, it was good, a charming smaller title, low-key relaxing and it's on Game Pass, worth checking it out, easy to 100% as well because the developer is a boss who said "achievements should never be grindy" and has a refreshing attitude on achievements. "It’s much better to ask the player to do something interesting once, than to have them do something mundane many times.”

“We believe that achievements shouldn’t rely on the player having to replay the game over and over — even if it’s very hard, the player should at least in theory be able to unlock every achievement in a single playthrough,” “So achievements can’t be mutually exclusive — for example, there shouldn’t be an achievement for completing Dungeons of Hinterberg in 25 days if there are other achievements that will require the player to stay for longer than that,”

Trueachievements.com

The Coalition take notes.