zeldaring said:
Lol it's a opinion and a common opinion at that. I mean we can post 4k pics of these console games right now and 99% of people will just choose what art style they like more and provided plenty of evidence to back my point. Including hundreds of people on gaming forums backing my opinion. |
I don't care about opinions. I care about facts.
If I was to run into a burning building and used someones elses "opinion" on the current fire behavior, it would get me killed.
And stop with the lies where you believe 99% of people support you. They absolutely don't. It's a lie you keep repeating.
Either way, I am not going to go around in circles with you anymore as it's a waste of mine and everyone's time and the forum doesn't need that kind of rhetoric.
curl-6 said:
Yeah it really goes to show that power isn't the only limiting factor; its also a matter of ambition and skill, of committing to achieving something difficult and time consuming. But it can be done, as games like BOTW demonstrate, and if that's what's achievable on hardware that was underpowered even in 2012, the thought of what can be done with much stronger hardware is enticing. |
Power hasn't been a factor for a long time, we have increased CPU performance by 400,000% from the N64 to Switch, but games haven't gotten that much more complex in terms of simulation. So when games allow for things like full weather with fire propagation, fluid simulation, physics, particles and more... It's brilliant and it adds to the fun factor and gameplay.
It's also a little depressing knowing that hardware accelerated physics imploded when nVidia bought Ageia... Would have been nice if that kept going.
--::{PC Gaming Master Race}::--