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I saw a lot of cool things from Xbox today, along with two baffling strategic decisions.

- Towerborne is coming to Steam first. The game, for years, got marketed as an Xbox title. The team needing more time is fine. Early access is fine. Free-to-play is fine. All cool. No platform parity for early access launch for a first-party title is just nonsense though, once again resulting in disappointment for your core console audience.

- I feel like bringing Indiana Jones and The Great Circle to PS5 is a fine decision. It's the timing of the announcement that just makes me question Xbox' decision making. Why not at least *try* to allow the game to just officially be an Xbox exclusive for now, sell consoles, sell Game Pass, be a pillar title for the platform/ecosystem, even if just for a period of time? All that is now gone.

Just strategically two weird decisions. At its core, all the Xbox games shown *looked* fantastic though. Towerborne looks great, Indiana Jones and The Great Circle looks freakin' fantastic. Starfield keeps growing through awesome updates, Diablo IV: Vessel of Hatred is shaping up to be great as well.

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Almost sums up my thoughts, though I'm more worried about Towerborne from a sustainability stance, not a fan of it being F2P and the gap between the Steam EA and Xbox EA release could hurt the amount of quality feedback it receives and the gap is too large, Steam is faster with updates but not faster by literally 4+ months, Lol.

Don't care about IJ on PS5 but announcing it before the Xbox release is odd, not that I think it would have been a major system seller, if Starfield wasn't then hardly anything will be, especially not IJ which is a damaged IP in recent history but you could still receive some benefit, even if you announced the PS5 port literally a week after the Xbox release, Lol. It seems there's little benefit to announcing a port before release unless it's a day one multiplatform which it isn't. My theory is every Bethesda title will be multiplatform moving forward but IJ just couldn't get out in time before this shift in strategy but even so, don't need to bother announcing it for PS5 yet, Lol. Though we did demand Xbox to be honest about their plans, Lol.

Rest of the showing was great, I really like the look of Towerborne but I'm worried about its commercial/player impact, Indiana Jones looks great, excited to get back into Starfield, looking forward to Age of Mythology Retold and I'm looking forward to more updates tomorrow on videogames, just have those two issues and one issue can still be fixed (Towerborne's too large staggered release)