LegitHyperbole said:
They're designed so you have to learn by trial and error which makes them so difficult to master but the more you play the more you feel you've seen this pattern before, ah I'll maneuver this way and that to avoid it. There's only so many patterns they can code into the genre. |
Trial and error until you learn patterns is a mechanic we find in many games, the thing is theres way too many things happening simultaneously, and thats what always gets me. By comparison, learning the patters and getting gud in soulsborne games is way easier, at least to me it is.