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LegitHyperbole said:

Not to mention when there is a fuss they post an 8 by default to appease both sides. The 8 could mean a 1 or a 10 or anything in between and doesn't reflect the written review. 

Yes, it's far more like GoW/DMC. The only thing I found souls like was the travel menu. Those bonfires aren't a staple of souls and action games have been doing things like that well before souls. Souls borrowed much from what came before too, metroidvania for example. Everything would be a souls like if you took those subtle elements and isolated them. Soulsborne is a collection of very specific gamep design choices. It's far more related to GoW from what I can see. 

Also, you fell for the trap. DEI is critical race theory rebranded, it should be called what it is, a racist and xenophobic load of shit that pits people against each other based on their differences and parades itself as attempting to do the opposite all to steer the narrative away from true issues like classism. Most people knew this, now they call it DEI and seen in a new less radical light. 

Yeah, at this point the numbers game is also pointless, because they gave 2077 a 9/10, despite it being in worse shape upon it's release, and Wukong isn't as bad as 2077 was, so the bias ends up showing to the public as being non-trustworthy.

Honestly, whenever I play DMC/Bayo, I'm expecting 5-6 foes on screen, a typical boss battle (most video game boss battles involve you fighting one giant foe, unless it's an MMO with creep/trash mobs for you to kill). From what I've seen in the hour of gameplay it's still around 1-3 foes, and in confined areas (which suits the dodgeroll mechanic being limited, forcing you to be tactful with how and when you roll in said confined spaces). 

Yeah I get the bonfire part, but save states have been a thing in games since forever ago, but Souls pioneered the bonfire concept, and that's what we're seeing with Wukong, instead of your typical *open menu, save game* kind of system. There are so many ways to save a video game, but having to light a bonfire or an incense stick feels too similar to one another, especially with it's inspirations (there could have been more insane DMC combo madness and flurrying involved, but the combat is more tactful and precise instead). 

DEI are proxy companies employed by other companies in attempts to cause diversion and increase profits/control in other areas. I know you see it as critical race theory, but it is so much more than that (you need to go back at least 50 years of history to see how this ended up snowballing to the current era).

I know it is racist, since the entire theory is based around racial separation/segregation, in an attempt to set up a new hierarchy, but the common people are not having it, which is why we're starting to see people clapping back and waking up to these proxy companies seeping into every facet of media (games, comics, films, tv shows, books, even college/university degrees). I know it's paraded by a group of new radical activists, but the new age don't know how to actually do real activisim that can lead to change, instead they rely on brutish tactics and subterfuge that has no real cause. 



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