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Jumpin said:
Tober said:

Nintendo calls it software/hardware integrated solutions.

So when designing a console, they are not doing it in a vacuum and do create games that use specific hardware futures. Or create specific hardware features because of new gameplay ideas. It's a parallel process, not one comes before the other.

So there is some truth in it, but I don't think they design a console with solely Nintendo games in mind. For example, they would design the console in a way that it's easy to work with for other developers. (not always successfully in the past mind).

Yes. Exactly this. This is what I was trying to get at above, but more succinctly, and probably in a better way than what I wrote above.

I like how you listed how controls evolved on Nintendo consoles. It's a great example on how Nintendo always thinks like "How can we have gamers interact with our games in new ways, therefore have a new gaming experience"