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curl-6 said:
HoloDust said:

All very impressive looking games, but there was a price to be paid in frame rate - OoT ran at 20fps, Starfox 64 ran at 20 (or even lower, not sure), Mario and Banjo ran at (mostly) 30fps. Though, to be honest, I don't remember much fuss about that, frame rate craze came much later.

Starfox 64 was 30fps I believe, it was the SNES original that was 15fps or so.

Regardless, it was pretty commonplace for 5th gen titles to run at like 20fps; it wasn't til the arrival of more powerful hardware in the 6th gen that higher and more stable framerates in 3D games became standard.

Hm, you might be right, I remember slow downs, but maybe my memory on it is not as good.

PS1 had had quite a few 60fps games, but I'd take OoT's 20fps over PS1's polygon wobbliness anytime.