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LegitHyperbole said:
BFR said:

What if the game never gets good? I can say from my own personal experience, I've wasted too much money in my life on buying a game on blind faith.

So, to all the game developers out there, I know you can hear me, and guess what, you will never rip me off again. I don't give a shit any more about your problems - more lay offs and loss of revenue is your problem because your game SUCKS !!!!

Give me a demo, and let me try your game without any money involved, if I like it, I will gladly fork over my hard earned money to play it again, otherwise, I have no sympathy for your line of work.

There is so much content out there now to help research that this shouldn't really be happening to you or at least not often. You should easily be able to tell down to what price of a sale you want to wait for based on Internet reception if you research well enough..

I'm referring to the time before the Internet existed.  Back then, we only had magazine reviews to go by (I subscribed to EGM). That was a great mag, but they could only review a few games each month.