Norion said:
I know, to be more clear my point with pointing out the increase was due to it being noteworthy cause of how unusually large it is. It won't be going anywhere for the Switch 2 of course though I do think it's possible that by the early 2030's it'll have declined by so much that there's at least a small chance they forgo it for the following system. If not then I'd bet on that system being the last ever major console to have it. |
It's important to note that the mentioned 58.9% Digital sales includes revenue of NSO subsriptions and DLC and is not just the digital software portion of Nintendo published games only.
Source Page 20: https://www.nintendo.co.jp/ir/pdf/2024/240802_2e.pdf
The second box top row shows the Proportion of Digital sales of total Software sales as 58.9%. The Third box top row shows how much of that was digital versions of packaged Nintendo published software at 42.2%.
Given their own calculation method:
Digital Sales: Includes (a) downloadable version of packaged software (the downloadable version of software that is offered both physically and digitally), (b) download-only software, (C) add-on content and (d) Nintendo Switch Online, etc.
・Proportion of Digital Sales: Proportion of digital sales to total dedicated video game platform software sales
・Proportion of Downloadable Versions of Packaged Software Sales: Proportion of downloadable versions of packaged software sales to total digital sales [= a/(a+b+c+d)]
That means 42.2% of 58.9% of sales where digital sales of also available as packaged software. Or in other words 24.86% according to my understanding.
ps. Any digital portion of non-Nintendo published games cannot be determined, because this report only talks about Nintendo revenue.