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The biggest factor for me in determining what I think are the best-looking games on Switch is whether seeing the game makes me wonder 'how is this even running on this hardware?' I know Prime remastered does that for many people, but it doesn't for me because I don't think the models and textures are pretty 7th-gen looking. Red Dead is similar because it's the same assets as the 2010 release. Crysis 3 is a game that always looked more like a PS4 game than a PS3 game, so to see it and the other 2 Crysis games look and run that good on a mobile chipset is still a wonder even with the knowledge that it ran, if barely, on the PS3 and 360.

Xenoblade 3 is the open-world game that does that for me. 2 looked great, but had a very low resolution, 1 Definitive Edition I actually found a little disappointing because I didn't think the Switch was capable of what I wanted from a full HD recreation of that world, so while it was a big improvement, I always wanted more from the 'Definitive Edition.' But 3 somehow blew me away with an even more beautiful world than ever, seemingly better everything, and it mostly solved the resolution issue with an impressive upsampling implementation that worked wonders. It's a game that I think would still look good on more powerful systems with things like the minor LOD issue smoothed out, and seems to me to be around the upper limit of what the Switch can do with an open world game.

Many of the 'impossible ports' have so many compromises that while it's impressive to see them running at all, they look like downgraded versions. Hogwarts Legacy, for instance, or Doom Eternal. But then there are games like Dragon Quest 11 or Nier Automata that at first glance look like their PS4 counterparts even if there are cuts when you look closer.