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The Thursday Wednesday news:

SALES /PLAYER COUNT & DEALS

GOG has quite a few new deals:

Steam has three new deals:

And Fanatical’s new Star Deal is Slayers X: Terminal Aftermath: Vengance of the Slayer, 50% off during 48 hours: https://www.fanatical.com/en/game/slayers-x-terminal-aftermath-vengance-of-the-slayer.

SOFTWARE & DRIVERS

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MODS, EMULATORS & FAN PROJECTS

Someone is working on a fan remake of the 1993 Star Wars: Rebel Assault in Unreal Engine 5
https://www.dsogaming.com/pc-performance-analyses/someone-is-working-on-a-fan-remake-of-the-1993-star-wars-rebel-assault-in-unreal-engine-5/
YouTube’s ‘UnrealWars’ appears to be working on a fan remake of Star Wars: Rebel Assault in Unreal Engine 5. Although there is currently no ETA, you can find below the first trailer for it.
Star Wars: Rebel Assault was a 1993 rail shooter that came out on MS-DOS and old consoles. From what I remember, the game can be finished in an hour or so.
Unlike other fan remakes, this one will most likely see the light of day. After all, this is a rail shooter. So, in theory, UnrealWars should be able to finish it.
In Star Wars: Rebel Assault, players will join Rookie One as they pilot iconic starfighters, engage in intense dogfights, and embark on daring missions against the Empire.
>> The article has a short video.

GAMING NEWS

Former EA devs are making a 3v3 basketball game without all the 'GM modes and micromanagement and opening packs' of modern pro sports games
https://www.pcgamer.com/games/sports/former-ea-devs-are-making-a-3v3-basketball-game-without-all-the-gm-modes-and-micromanagement-and-opening-packs-of-modern-pro-sports-games/
Each year's slate of new pro sports games comes with a goofy set of new proper nouns to describe their cutting-edge animation and physics systems: Madden introduced "FieldSENSE" a few years ago, for instance, and now Madden NFL 25 promises "FieldSENSE powered by BOOM Tech." You can't make this stuff up, unless you're EA of course, in which case you literally have.
A group of former EA developers have left that technical arms race behind to make a different kind of sports game, one they think has been missing from the scene. Announced today, The Run: Got Next is a 3v3 arcade basketball game with quick matches for our hopelessly corroded attention spans (and no BOOM Tech). And unlike certain other sports games—EA's new college football game comes to mind—it's getting a PC release as a priority.

'Our resolve is unwavering and should not be tested': Major union SAG-AFTRA breaks glass on big red strike button as negotiations continue on voice actor AI protections
https://www.pcgamer.com/gaming-industry/our-resolve-is-unwavering-and-should-not-be-tested-major-union-sag-aftra-breaks-glass-on-big-red-strike-button-as-negotiations-continue-on-voice-actor-ai-protections/
(...)
Aside from the fact we've now got to worry about Google's new features recommending we drink our own wee, generative AI has been a nightmare for voice actors, and videogame companies haven't been doing enough to protect performers according to SAG-AFTRA. As an announcement statement reads:
"Our resolve is unwavering and should not be tested. Our membership voted more than 98% yes to authorise a strike of this contract should the employers not come to the table with a deal that includes our critical provisions—especially in A.I."

Ubisoft's live-service pirate sim Skull and Bones pulls into port on Steam this August
https://www.pcgamer.com/games/adventure/ubisofts-live-service-pirate-sim-skull-and-bones-pulls-into-port-on-steam-this-august/
Skull and Bones! Ubisoft's pirate sim wasn't great when I tried it: A hodge-podge of not particularly thrilling systems that were anyway obscured by all sorts of live-service stuff. Our Shaun Prescott scored it 68% in his Skull and Bones review, while Tyler Wilde found that it just made him really want to see what was going on in Sea of Thieves. Not glowing recommendations, in general.
And yet, to its credit, Ubisoft keeps trying. In the wake of a free week and the game's second season, the company has announced that Skull and Bones will finally be making the long voyage over to Steam, where it'll launch on August 22. The Steam page is live now, in case you'd like to go and marvel at it. 

Last edited by JEMC - on 24 July 2024

Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.