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IcaroRibeiro said:

About the Sonys fault for not taking advantage of the moment Nintendo failed. I hard disagree here. Playstation did everything they could to push JP third parties 

Majority of JP IPs from third parties reached their all time high sales during PS4 era. The expansion was mostly abroad however, because in Japan they surprisingly took a dive in sales. It's not like the quality of the games decreased, or that Sony dis not invest in their marketing and/or development 

Sony JP studios first party output was always pathetic, hence they closing or not was never an relevant point for Playstation sales tanking. Playstation survived from third parties mostly, those third parties lost popularity with time and made Playstation hardware look unnapealing which has been the case since PS3 days

It's not something that happened overnight, we could already see a decline as early as in the end of PS2 days when PSP launched and japanese market choose it instead of PS3. It's nobody's fault, it's just market and demographic dynamics that changed. The only thing that Sony is responsible for is for dipping their handheld line, which let's be frank they never had the talent or commitment to support

Guys here really took the "sad" part to the heart it seems. I personally find sad 70% of the best selling games every week belonging to a single publisher. This is just an opinion without any substance to even argue, you're entitled to just agree or disagree lolp

Not sure if you were pointing at me or anyone else, but I didn’t really blame Sony in this regard. I just said that they had an opportunity during Nintendo’s lowest point. PS4 was on fire, the big Japanese third party games from FF to SF to Kingdom Hearts were on PS4. It just ended up not working out for them in Japan.

Though it could be argued that some of those series had their issues during the PS4 era. Street Fighter V was relatively mediocre at launch compared to IV and FFXV had a tumultuous development cycle that released later than expected and ended up being a decent game, but not the landmark title that the series used to be known for from VI until XII. Resident Evil made its great comeback from VI with VII but I’m not sure if going away from the likes of Leon Kennedy or Chris Redfield and going first person attracted consumers in Japan as much. DQXI did well in Japan, but the 3DS outsold the PS4 version. Metal Gear Solid V did fine in Japan, but it didn’t really matter in the end as Kojima left Konami. I think the only big third party game that did well in all regions was Monster Hunter World. Incredible game that evolved from the MH formula. And the momentum has continued with MH Rise doing well in Japan and in the West as well.

Also, I guess it’s arguable that Sony themselves didn’t totally get it done smoothly. Japan Studio didn’t make attractive enough software for the Japanese market. Censorship was a noted issue. Their first party games leaning to more Western games, as you mentioned. And, of course, the Vita basically struggling in general outside of having niche games for the Japanese audience.

Last edited by Kai_Mao - on 14 July 2024