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LegitHyperbole said:
G2ThaUNiT said:

If you wanna take a look at how insane the Last Wish raid in particular is, here's a quick rundown video. The guy quickly goes over all the Mechanics and Encounters. There's like 20 mechanics to this raid lol. The final boss is INSANE when it comes to mechanics. So much so that this guy actually made a separate video on how to defeat her properly. He only includes the cheese way to defeat her in the first video, but that obviously wasn't an option when the raid first released. 

And no, there are no waypoints or objective lists. Your fireteam has to figure everything out on their own no matter how many times y'all wipe trying to figure out the mechanics. Although waypoints are for the most part self explanatory since the raids are mostly linear.

Wow. That's quite a bit more complex than I was expecting, no wonder it took ya'll so long, I'm surprised it wasn't longer. Lots of wipeable conditions too outside of simply wiping from dying and no healer, tank or buffing class which is mind boggling. It's a raid with all DPS. 

It definitely was, which is why only two teams managed to beat Last Wish on day one of the raid's launch. The world's first team got a commemorative world's first belt with each members gamertag engraved.

The following 4 raids after Last Wish were much easier to figure out mechanics-wise, which the Destiny community was pretty critical about. You had teams beating the new raids in like 6 hours or less even. 

BUT, apparently the most recent raid, Salvation's Edge, has taken the crown as the hardest raid in the franchise. Only one team beat it within the first 24 hours of release. Datto, probably the biggest Destiny content creator, said the raid was so hard, he thought about quitting everything had to be run perfectly. Every second counted and not a single mistake could be made by anyone at any time during the raid.

I personally haven't played Destiny 2 since early 2021, and probably never will play again at this point, but it's awesome to see Bungie's releasing genuinely tough but satisfying raids again.

Last edited by G2ThaUNiT - on 09 July 2024