Tuesday news, part two:
'Is this supposed to be rigged?' Helldivers 2 players fatigued as bugs leapfrog across supply lines like a bunch of dirty cheaters
https://www.pcgamer.com/games/third-person-shooter/is-this-supposed-to-be-rigged-helldivers-2-players-fatigued-as-bugs-leapfrog-across-supply-lines-like-a-bunch-of-dirty-cheaters/
Helldivers 2 has some major problems with its major orders. We saw a little of this discontent earlier in the year with the Menkent Line, where the futility of setting up a faux defence, only to see it crumple out of nowhere, sent players into a malaise.
Things were looking up later on when a separate order saw a planet permanently turned into a "black hole" which, I'm told once more by my democracy officer, is absolutely not a wormhole with the Illuminate on the other side. It seemed to be a great way to make the playerbase's hustle feel like it had an impact, aside from some glitches that plagued the order's early hours.
Unfortunately, things appear to have taken a downturn with the most recent major order, "Operation Jin Xi-Falstaff Lockdown", which sees players attempting to defend a set list of planets before the major order expires.
GTA Online adds a quality-of-life feature players have wanted for years then upsets everyone by paywalling it: 'One of the slimiest things they've done in a while'
https://www.pcgamer.com/games/grand-theft-auto/gta-online-adds-a-qualify-of-life-feature-players-have-wanted-for-years-then-upsets-everyone-by-paywalling-it-one-of-the-slimiest-things-theyve-done-in-a-while/
There's one quality-of-life feature that GTA Online players have wanted pretty much since the game came out, and Rockstar's just got around to implementing it—behind a paywall. GTA Online's latest event is called Bottom Dollar Bounties and focuses on letting players live that Dog the Bounty Hunter life in Los Santos, but it also adds the new Vinewood Club app to in-game phones.
This app "lets you easily request vehicles, claim all outstanding business safe earnings, and replenish ammo on your in-game phone." Collecting cash from your businesses in GTA Online has always been a bit of a pain, and being able to do it from your phone instead is obviously a massive improvement. The catch, of course, is that it's only available to GTA+ subscribers paying $8 a month (thanks, GamesRadar+).
Team Fortress 2 players are not loving the announcement of TF2 DLC for Funko Fusion instead of, y'know, TF2: 'Genuinely would rather bots continue to overrun the game than this happen'
https://www.pcgamer.com/games/action/team-fortress-2-players-are-not-loving-the-announcement-of-tf2-dlc-for-funko-fusion-instead-of-yknow-tf2-genuinely-would-rather-bots-continue-to-overrun-the-game-than-this-happen/
As Team Fortress 2 players continue begging Valve to take a more active role in dealing with the game's botting problems, it is maybe not a good look that the first new Team Fortress 2-related DLC announced in years is for another game entirely (via Wario64). And not just any other game: it's Funko Fusion, which answers the question "What if you made something like Lego Star Wars but out of garbage?"
Trust me, you should rewatch the Elden Ring: Shadow of the Erdtree cinematic trailer after beating the expansion
https://www.pcgamer.com/games/rpg/trust-me-you-should-rewatch-the-elden-ring-shadow-of-the-erdtree-cinematic-trailer-after-beating-the-expansion/
Elden Ring: Shadow of the Erdtree's cinematic trailer dropped exactly a month before the expansion's release, and the collective response was about what you would expect: "This is rad, but I have no idea what's going on." Now, though? Well I have kind of an idea what's going on after spending 80 hours or so in the DLC, and it's all about as grim and unsettling as you'd expect.
Spoilers for Shadow of the Erdtree ahead.
Capcom announces the next mainline Resident Evil is in development, and the great news is it's being helmed by Resident Evil 7's director
https://www.pcgamer.com/games/resident-evil/capcom-announces-the-next-mainline-resident-evil-is-in-development-and-the-great-news-is-its-being-helmed-by-resident-evil-7s-director/
Capcom finally gave us a shred of information about the next Resident Evil during the Capcom Next Summer 2024 stream, and while it's not much to go off, it sounds promising if you read between the lines.
"It was really difficult to figure out what to do after [Resident Evil 7]," director Koshi Nakanishi says during the livestream. "But I found it, and to be honest, it feels substantial. I can't share any details just yet, but I hope you're excited for the day I can."
Please excuse my bad English.
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