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Doesn't look that much "2D" to me...

Even the general gameplay is not much different from recent entries in the series. It is not as if they had moved to a sideview camera where the gameplay would be 2D (aside from some short segments).

It is just a fixed camera angle Zelda, but nowhere near what one could call "2D".

Soundwave said:

Feels like Nintendo jumped through a lot of hoops because they feel Zelda herself shouldn't directly fight in combat, not going to lie.

Zelda governs the Trifoce of Wisdom, so it is only natural that she would rely more on her wits instead of her brawns and that this would be reflected in her gameplay style makes sense to me.