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Zkuq said:

I don't know about their user review system, but "for the studios/publishers" sounds just about how I view EGS: It's not for the gamers, it's just for the studios/publishers. That's the vibe I've been getting from the beginning, and that's still the vibe I'm getting, more or less.

It's mostly because Tim knows full well that to not try when times were rough, leave us to rot, then come back would have meant insanely monumental work to get us on their side, I'm talking everything Valve has done, but with more R&D and money spent to do it in shorter time and that was never feasible to accomplish. Instead he took the quickest route, blame it all on Valve/Google/Apple, slam a few of them in court and paint themselves are the only hero in the industry, despite having one of the world's most popular game dev engine (And also generally still being known).

I've no real idea at this point as to why they keep offloading the freebies, because most have caught on that said freebies end up running a cycle, where you'll find GTA being a freebie for one month and then it'll show up a few months later, and most people already own most of those freebies by now, or even on Steam. EA had their "on the house" program and that lasted about 3-4ish yrs before they stopped doing it. I think Ubisoft had something similar, but both EA/Ubi and even MS and Sony all do a sub service to access games (Nintendo does so with Rom access). Epic is like the only player on the market that isn't doing a sub service like the rest are (Valve likely won't ever bother with it). 

All I know is that they've made such a terrible first impression, and the ongoing tirade and refusal to admit they fucked up, or even for what they did/said in the past kinda just makes it feel like they don't care, just like how they didn't care for us when PC gaming was in it's dark age. They were too busy bothering with MS and gears of War to care about Steam showing up (until it was too late). Also, much as I tend to gab on about Tim, he is by far THE worst public image CEO I have ever seen. I'd compare him to Orange man, because both act like kids and just don't fit the job description at all. 

BasilZero said:

I tried out EGS last year when some of my friends wanted to try out Fall Guys with me.

What a piece of shit store/software. For whatever reason, I had a lot of errors just downloading/installing the game. It kept cutting out - never had this issue with Steam, Origin, Uplay or in general. Also for whatever reason the store pages just failed to load completely, it was mind boggling.

Eventually I did get it up and running, game was okay. As for the UI on EGS - it looks and feels like Xbox Game Pass PC, Origin and Ubisoft Connect - no different.

But ya I uninstalled it - at least you can redeem games on the website rather than the actual software. All I do is just redeem the free games otherwise I would never log into my account on there lol.

I just see it as a store where games go to die from little to no sales (specifically Japanese games) - and where the publisher/developer gets a cut but I think they changed their policy to make it where it needs to be successful enough to make the cut and it looks like they cut down from 1-2 year deals down to 6 month deals.

Not a surprise considering how much money they lost going by the information in the trials they had.

People weren't kidding when they called Epic a "black hole for marketing". For years barely anyone not in the loop, knew that KH collection was even on PC. Every time someone mentioned "where's KH on PC?", someone will go "it's on EGS", and then you'd just get "huh?" reactions in spades. That's how utterly forgettable EGS really is. 

Even with SE putting out the odd trailer or two for a PC port, if it's on EGS, barely anyone cares or isn't aware it exists, at least until it hits Steam, like we just saw with the KH collection, that now has so much fanfare surrounding it's release (the reception for the Steam release absolutely dwarfs anything Epic mustered years ago). 

I just think Epic are wasting so much money on exclusive deals, when they could be using that money and put half of it towards proper R&D for the store, and also into making NEW GAMES, rather than seeing what's popular on Steam, buying it up and delisting it from Steam or denying Steam customers the ability to buy said popular game on Steam (like what happened with Rocket League and Fall Guys). 



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