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G2ThaUNiT said:
KLXVER said:

Again why? Why would you want just another 3D platformer like all the others? You already have them. Also you dont HAVE to collect everything. Its like "Give us a new 3D DK game, but less content". Its weird. 

What a weird thought process to have since Nintendo already has Super Mario Odyssey, no other company should bother making a 3D Platformer. Since Call of Duty is the biggest FPS franchise, no other company should bother making another kind of FPS game. 

Like, what? lol. Variety is the spice of life. Just because Kirby and the Forgotten Land is a 3D platformer and Mario Odyssey is a 3D platformer, that makes them exactly the same? Of course not! They have their own ways of tackling combat, music, atmosphere, and general gameplay that makes them completely different from each other. Who wouldn't want that for a new 3D Dk game? It's been over a quarter of a century. 

DK Tropical Freeze is probably the best 2D platformer ever imo. I would love to see what kind of experience a modern 3D DK game could bring to the table. 

Also to your point, look many collectables DK64 has compared to Mario Odyssey. A game that released 18 years after DK64.

I think the comparison is kind of silly if you use it for anything beyond face value.

The bulk of the collectibles in DK64 were the bananas for each character, which on the whole were just laying out in plain view. In Mario 64 the collectables were mostly the 800 or so moons which tended to be more involved.

So if you want to say DK64 had more collectibles, sure that's technically accurate. If you take that to mean it was a more cumbersome game or something like that, I don't think that follows. I have gotten all the collectibles in both of those games, and I'm fairly sure that doing so in Mario Odyssey was a more time intensive and cumbersome project.

I'd say the main difference is that you can "beat" Mario Odyssey with a fairly low amount of Moons, whereas DK64 requires you to collect a considerable bit more of its collectable stuff just to make it to the end of the game.

I'm not 100% of the point being made tbh, but I loved DK64 and was fine with the mount of collectathonyness. Sure it wasn't perfect, but it had its own charm, and is I think the pinnacle of that kind of game for those who are into it. Banjo Tooie I actually felt was the one that jumped the shark with it, despite having less actual things to collect.