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Chrkeller said:
RedKingXIII said:

There was a lot going on against Alan Wake 2

-It's a sequel that came out 10 years after the first game, which wasn't even that succesful
-No physical release on consoles (it's coming now but I'm wondering if it's too late)
-It's exclusive to the Epic Store on PC, and I'm not sure if it's ever coming to Steam, considering Epic funded and published the game
-It released very close to Spiderman 2 on PS5 (It came out a week later)

All of this hurt the game sales pretty bad. It's not fair to say "see?! this pretty game didn't sell well at all and it's pretty!!!" because Alan Wake 2 didn't flop because it's a graphical showcase. It flopped for the reasons I mentioned.

Exactly.  But Sound doesn't want to have a discussion.  He wants to tell everyone they are wrong.

But back to AW2, I would love to buy, if it had a Steam release, which may never happen.  

The clear direction in gaming is consumers what a choice on how they play.  Exclusives aren't working anymore.  AW2 locked behind Epic was a bad choice.  

Rebirth and 16 being exclusive for over a year hurts sales as well. 

Pretty games aren't flopping.  Pretty games with poor decisions are flopping.  

Edit

And you are spot on, digital only release on consoles was a bad idea.  Console gamers still have a large physical ownership desire.  It will be interesting to see if the physical release boosts sales.  

There's also the fact it's a survival horror game, and if you're not Resident Evil it's a tough genre to sell. The Dead Space remake also didn't do great numbers despite being a very good game.

Like I said, AW2 flopping has nothing to do with its graphics.