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G2ThaUNiT said:

Nice,

I also would like the following:

  • Do away with a predefined base and upgrade spot, let us build walls, gardens, towers, wherever we want.
  • No more Zombies spawn inside the map, aside from zombies present at the game start, make zombie hordes spawn from outside and migrate/travel through the map, making safe zones the ones you can organically keep safe instead of just resetting the safe zone after some time.
  • The game is about community management so I want policy tabs where community decisions can be made for NPC like :
    • Min the number of people while scavenging.
      • 3 (noisy, can lead to more zombie tracking back to your safe zone), can deal with most situations on their own (low probability of creating "help-me" mission)
      • 2 (balanced)
      • 1 (less zombie tracking back to your base), Higher probability of needing help
  • No more NPC teleporting, to create a "help me" sub-mission. Just track them in real-time, no more of (just spoke to X at the base, 15s later he's on the other side of the map and has spotted a feral.)